Blender Asset Manager

LoUPE’s Blender Asset Manager allows you to work with all of your asset files that are part of your LoUPE project. It’s the primary Blender interface for creating, opening, saving and publishing asset files. Asset files are automatically versioned and will download/upload necessary files from the cloud when needed.

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After configuring, you can begin using the Asset Browser to create, select and open asset files.